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Author Topic: Flight Sim World.  (Read 515 times)

Offline Joe Lavery

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Flight Sim World.
« on: May 03, 2017, 03:49:57 PM »
Just had a news release from Dovetail Games, might be of interest in time.... we shall see.

They've gone for 64 bit and incorporated Orbx Global, so it's a good start at least...

http://dovetailgames.net/2NV0-G2X2-033DEEUV53/cr.aspx

See what you think?

Joe.
'Life isn't about waiting for the storm to pass, it's about learning to dance in the rain!'

www.pcpilot.net

Offline Trevor Hale

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Re: Flight Sim World.
« Reply #1 on: May 03, 2017, 05:52:46 PM »
Yes good news, but before I jump ship as some of these sims going 64 bit (RUN AMAZING) but run as a desktop game and not a simulator, they will not work with fsuipc etc. (Project A, D and of course X)

I have high hopes for ORBIX Project P which will be going 64 Bit, and I am hoping its Prepar3d.  Then I will make the leap :)

So Project A (Aerofly) has been announced

Project D (Dovetail) has been announced

As far as I know, Project X (X-Plane) was announced....
« Last Edit: May 03, 2017, 06:48:42 PM by Trevor Hale »
Trevor Hale

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Offline 737NGer

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Re: Flight Sim World.
« Reply #2 on: May 05, 2017, 12:51:44 PM »

I have high hopes for ORBIX Project P which will be going 64 Bit, and I am hoping its Prepar3d.  Then I will make the leap :)


You mean this?  :D

https://fselite.net/news/prepar3d-v4-coming-soon-beta-new-lighting-engine-64-bit-releasing-soon/

Offline RayS

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Re: Flight Sim World.
« Reply #3 on: May 05, 2017, 03:29:23 PM »
There was an interesting quip on that P3D link, calling X-Plane 11 scenery 'Cartoonish'.

What makes it interesting is that personally, I think the same thing of P3D scenery with impossibly vibrant blues and over-saturated earth tones.

If anything, the real-world sky in reality is a bit dull, sometimes muted, unless you are flying in the tropics, where things get a bit more interesting.

There's no way I could re-convert my sim back to P3D as most of it's operation is embedded inside numerous micro-controllers. But if the next release of P3D is compelling enough, I may have to start a new project. :-D
Ray Sotkiewicz

Offline Ed

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Re: Flight Sim World.
« Reply #4 on: May 06, 2017, 06:25:44 AM »
Hi All,

I've been using SE now for quite some time and really like it's stability. I've never seen an OOM so far but most of my flights are under 3 hours. I've got my Skylake cranked up to 4.8 GHZ , so if moving to a 64 bit platform will take some of the pressure off my CPU and move it over to the GPU, that would be fantastic. I probably would be inclined to stay with Dovetail if this was the case.
Ed
FSX-SE,W10-I7@4.8,W7-i7 920 ,W10-Dual Core@2.66.,FSUIPC,WideFS.Prosim737,JSV2,ASN, ,Vpilot,GSX,Pro-ATC/X,RAAS Pro,UT2,PFPX,TopCat,Accu-Feel
http://www.737ngxca.com/

Offline Trevor Hale

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Re: Flight Sim World.
« Reply #5 on: May 06, 2017, 07:52:47 AM »
Yes this is what I have high hopes for.


Prepared allows me to fly my sim with others on a private server. It combined with orbx makes my sim awesome.
Trevor Hale

Owner
http://www.cockpitbuilders.com

Director of Operations
Worldflight Team USA
http://www.worldflightusa.com

 

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