Cockpit

* User Profile

Welcome, Guest. Please login or register.

Login with username, password and session length

Who's Online

  • *Users: 2
  • *Guests: 8
  • *Total: 10

Our Discord

Author Topic: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods  (Read 7348 times)

Online blueskydriver

  • I am chained to this website!
  • *
  • Posts: 1,835
  • FSX/FS9 PM, PMDG737-700, FDSMIP/Overhead.etc
  • First Name: John
  • Home Location: WI
Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« on: November 14, 2015, 01:27:34 AM »
Hey Everyone,

This thread is to discuss Reshade (or others that do the same), a visual shader mod that can be used in FSX, P3D and Xplane. It was mentioned in a different post, but I thought it best to start a new post here.

Mainly, Reshade is an VisualFX Mod that changes the scenery colors/effects/lighting and so on. You really have too try it in order to see the true effects. There are many videos on YouTube concerning this, along with many tutorials on how to install it. I starting using a Shader Mod back in 2013, but never mentioned or posted about it. Based on DX9, it was a mod called ENB Series and the FX effects were taken from the game Grand Theft Auto and incorporated into ENB for use with other games. It's kind of like how Visual Rendering Engines are developed...a common know one is the Doom Rendering Engine, in a sense.

The point is, Reshade is a VisualFX Mod that works with DX10 and DX11, and it is much better than ENB. You really should try this utility in your sim program, be it FSX, P3D, Xplane or even FS9 (use ENB for that version/for you Jack), it really makes an astounding difference...

I will provide links in my next post,

John
| FSX | FDS-MIP OVRHD SYS CARDS FC1| PM | PMDG 737-700 | UTX | GEX | UT7 | ASE | REX2 | AES | TSR | IS | TOPCAT | AvilaSoft EFB | OC CARDS & OVRHD GAUGES| SIMKITS | SW 3D Lights | FS2CREW2010 | FSXPassengers | Flight1 AE | MATROX TH2GO-D | NTHUSIM | 3-Mits EW230Ust Proj |

Online blueskydriver

  • I am chained to this website!
  • *
  • Posts: 1,835
  • FSX/FS9 PM, PMDG737-700, FDSMIP/Overhead.etc
  • First Name: John
  • Home Location: WI
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #1 on: November 14, 2015, 01:29:15 AM »
ENB video:

Small | Large


Reshade:

Here is a good youtube tutorial:

Small | Large


Here is a video from someone that did test Reshade with P3D:

Small | Large

« Last Edit: November 14, 2015, 01:32:24 AM by blueskydriver »
| FSX | FDS-MIP OVRHD SYS CARDS FC1| PM | PMDG 737-700 | UTX | GEX | UT7 | ASE | REX2 | AES | TSR | IS | TOPCAT | AvilaSoft EFB | OC CARDS & OVRHD GAUGES| SIMKITS | SW 3D Lights | FS2CREW2010 | FSXPassengers | Flight1 AE | MATROX TH2GO-D | NTHUSIM | 3-Mits EW230Ust Proj |

Offline HarryZ

  • Forum GURU
  • *
  • Posts: 211
  • Junior Builder
    • Flight Plus
  • First Name: Harry Zanin
  • Home Location: London, ON Canada
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #2 on: November 14, 2015, 11:40:41 AM »
Hi John,

I viewed one of the tutorials on You Tube and saw something that  could be a big concern if one uses image/blending software for their projectors set up.

The person had you change the name of a DLL file that you had to copy to FS X and P3D to D3D9.DLL from its original name. This is if your sim used DX9 which FS X uses.  I know that for Warpalizer to work (not sure what other blending software uses)  one has to copy a D3D9.DLL file into FS X. One can't have two D3D9.DLL files so that set up wouldn't work.  Always something!!
Harry
Flight Plus Software LTD
London, ON   Canada
airsim@flightplus.ca
Toll Free 1-866-662-0985

Online blueskydriver

  • I am chained to this website!
  • *
  • Posts: 1,835
  • FSX/FS9 PM, PMDG737-700, FDSMIP/Overhead.etc
  • First Name: John
  • Home Location: WI
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #3 on: November 14, 2015, 12:06:35 PM »
Hi Harry,

You're talking about Reshade correct? I don't remember which way it is for ENB, but I use NTHUSIM with it. I'll take a further look at this and get back too you on it...

John
| FSX | FDS-MIP OVRHD SYS CARDS FC1| PM | PMDG 737-700 | UTX | GEX | UT7 | ASE | REX2 | AES | TSR | IS | TOPCAT | AvilaSoft EFB | OC CARDS & OVRHD GAUGES| SIMKITS | SW 3D Lights | FS2CREW2010 | FSXPassengers | Flight1 AE | MATROX TH2GO-D | NTHUSIM | 3-Mits EW230Ust Proj |

Offline quid246

  • Forum GURU
  • *
  • Posts: 251
  • Aviation Enthusiast
  • First Name: AM
  • Home Location: Canada
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #4 on: November 14, 2015, 02:35:35 PM »
I wasn't able to get Reshade to work with P3D V3... I placed the dxgi.dll file into the directroy, booted up P3D and it just hangs on the main title screen.

The error log gives me tonnes of "Failed to install hook for '0x7372839E' with status code 7." with different addresses.

Offline HarryZ

  • Forum GURU
  • *
  • Posts: 211
  • Junior Builder
    • Flight Plus
  • First Name: Harry Zanin
  • Home Location: London, ON Canada
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #5 on: November 14, 2015, 06:40:31 PM »
Hi Harry,

You're talking about Reshade correct? I don't remember which way it is for ENB, but I use NTHUSIM with it. I'll take a further look at this and get back too you on it...

John

Hi John,

The video I saw wasn't done showing a projector set-up but a monitor.  The narrator, who spoke and moved quickly in his tutorial,  copied a file from Reshade into the sim's folder and then suggested you re-name to D3D9.DLL so it would work properly. Why, I don't know but as soon as he mentioned the rename and I saw the name, I knew it would cause a problem with Warpalizer.  Have no idea if it would do the same with other blending software or if one could leave the original name of the file that came with Reshade.

Interested to hear what you discover.
Harry
Flight Plus Software LTD
London, ON   Canada
airsim@flightplus.ca
Toll Free 1-866-662-0985

Offline RayS

  • I spend way too much on this forum!
  • *
  • Posts: 810
  • Private Pilot, Sim Enthusiast
    • Anthony Scott Photography
  • First Name: Ray Sotkiewicz
  • Home Location: Seattle, WA
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #6 on: November 14, 2015, 11:56:53 PM »
Likewise, I wasn't able to get this to work with X-Plane 10.4 either. Got the dreaded CTD.

Luckily I make regular backups of my X-Plane directory.
Ray Sotkiewicz

Online blueskydriver

  • I am chained to this website!
  • *
  • Posts: 1,835
  • FSX/FS9 PM, PMDG737-700, FDSMIP/Overhead.etc
  • First Name: John
  • Home Location: WI
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #7 on: November 15, 2015, 03:00:29 AM »
Okay guys, I did some checking and found a couple more ways of showing you how too do this.

Look at this for help:

https://kostasfsworld.wordpress.com/2015/05/10/reshade-very-impressed/

Now, from what I read, just rename the Reshade file to dxgi.dll and not to the d3dx9.dll. I know the dxgi.dll is for DirectX10, but try it for FSX even if you have it set for the DirectX9 mode.

If you have FSX set for DX10 preview, you will get the faulty files that are know for this mode. However, you can purchase Steve's DX10 Scenery Fixer for FSX, and it will fix the scenery issues. You can find that here:

https://stevesfsxanalysis.wordpress.com/how-to-purchase/

As for Xplane, are you using the 32bit or 64bit version? Your bit version in use is what decides which one of these Reshade32.dll or Reshade64.dll you will use. Otherwise, maybe Rob can help out with the Xplane side. I have XPlane 10 installed, but I'm trying to get FSX working for now...

John

| FSX | FDS-MIP OVRHD SYS CARDS FC1| PM | PMDG 737-700 | UTX | GEX | UT7 | ASE | REX2 | AES | TSR | IS | TOPCAT | AvilaSoft EFB | OC CARDS & OVRHD GAUGES| SIMKITS | SW 3D Lights | FS2CREW2010 | FSXPassengers | Flight1 AE | MATROX TH2GO-D | NTHUSIM | 3-Mits EW230Ust Proj |

Online blueskydriver

  • I am chained to this website!
  • *
  • Posts: 1,835
  • FSX/FS9 PM, PMDG737-700, FDSMIP/Overhead.etc
  • First Name: John
  • Home Location: WI
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #8 on: November 15, 2015, 05:48:22 AM »
Okay guys, put this on hold as I have tried it further, but I am getting CTD errors and other errors regarding the g3d.dll file even though I did not change it... Figures, I would go and mess up my main sim setup rather than using my FSX testing machine. Silly me for thinking would work right out of the gate!

John
| FSX | FDS-MIP OVRHD SYS CARDS FC1| PM | PMDG 737-700 | UTX | GEX | UT7 | ASE | REX2 | AES | TSR | IS | TOPCAT | AvilaSoft EFB | OC CARDS & OVRHD GAUGES| SIMKITS | SW 3D Lights | FS2CREW2010 | FSXPassengers | Flight1 AE | MATROX TH2GO-D | NTHUSIM | 3-Mits EW230Ust Proj |

Offline MjTom

  • Forum GURU
  • *
  • Posts: 91
  • Aviation Enthusiast
  • First Name: Thomas
  • Home Location: Germany/ Hanhofen
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #9 on: November 15, 2015, 07:30:29 AM »

As for Xplane, are you using the 32bit or 64bit version? Your bit version in use is what decides which one of these Reshade32.dll or Reshade64.dll you will use. Otherwise, maybe Rob can help out with the Xplane side. I have XPlane 10 installed, but I'm trying to get FSX working for now...

John

for XP the  reshade32.dll or reshade64.dll must rename.
I have a working installation manual for XP....sorry, only in german.

1. Download "ReShade 0.15.0 + SweetFX 2.0" Archiv von http://reshade.me/#download
2. Das Archive entpacken in das X-Plane 10 Hauptverzeichnis (z.B. P:\X-Plane 10")
Dadurch entsteht im X-Plane Verzeichnis das Unterverzeichnis SweetFX und im Hauptverzeichnis
die Dateien:
- ReShade32.dll
- ReShade64.dll
- Sweet.fx
- README.txt
- EULA.txt
- ReShade Setup.exe
3. Die Dateien "README.txt" , "EULA.txt" und "ReShade Setup.exe" brauchen wir nicht und können gelöscht werden
4. Jetzt die Datei reShade64.dll in opengl32.dll umbenennen (Gilt für X-Plane 10 64Bit)
Für X-Plane 32Bit bitte die Datei reShade32.dll in opengl32.dll umbenennen.

[Wichtig!!!! unter Windows darauf achten das die Dateienamenerweiterungen (z.B. .exe, .dll etc.) angezeigt werden !!!!]
5. Jetzt X-Plane starten. Es müsste oben links der Text:
"ReShade 0.15.0.717 by Crosire"
"Loading effect .... Compiling effect ..... success" erscheinen
6. Zuerst sind keine Effekte aktiv. Diese müssen in der Datei "\X-Plane 10\SweetFX\SweetFX_settings.txt" aktiviert werden
Dazu diese Datei in einem Editor aufrufen und z.B. USE_EXPLOSION auf 1 setzten . z.B. aus:
#define USE_EXPLOSION 0 //[0 or 1] Explosion : Scatters the pixels, making the image look fuzzy.
wird
#define USE_EXPLOSION 1 //[0 or 1] Explosion : Scatters the pixels, making the image look fuzzy.
7. Einfach diese Datei speichern. ReShade erkennt im laufenden Betrieb das sich die Settings geändert haben und compiliert neu.
(Die Anzeige oben links zeigt das an.) X-Plane muss dazu nicht beendet und gestartet werden. Das geht on the fly!
8. Hotkeys: In den Standard Settings ist die "Rollen" Taste unter Windows definiert als Hotkey zum aktivieren/Deaktivieren von ReShade.

so long, Thomas
« Last Edit: November 15, 2015, 07:33:27 AM by MjTom »

Offline 727737Nut

  • I spend way too much on this forum!
  • *
  • Posts: 921
  • 737-300 Using Real parts and X-Plane 10
  • First Name: Rob Archer
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #10 on: November 15, 2015, 08:56:51 AM »
I have x-plane 10.41, works fine for me.  Makes my Projector look allot better. I let it install itself then manually renamed the reshade64.dll file to opengl32.dll
737 Junkie

Offline RayS

  • I spend way too much on this forum!
  • *
  • Posts: 810
  • Private Pilot, Sim Enthusiast
    • Anthony Scott Photography
  • First Name: Ray Sotkiewicz
  • Home Location: Seattle, WA
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #11 on: November 15, 2015, 03:12:07 PM »
I'm on the latest working build for X-Plane64 (10.41)

All I did was install it, configure it and start X-Plane. I didn't do any file renaming or anything at that point.

So now, since I removed the X-Plane directory that Reshade installed to, do I have to re-install again, remove/reinstall, or do a reconfigure using the existing install?

And Rob, is that all you did was rename that reshade DLL to OpenGL ?

Ray Sotkiewicz

Offline 727737Nut

  • I spend way too much on this forum!
  • *
  • Posts: 921
  • 737-300 Using Real parts and X-Plane 10
  • First Name: Rob Archer
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #12 on: November 15, 2015, 07:15:23 PM »
yes Ray, that is all I did.  Oh and I rebooted my PC. 

Rob
737 Junkie

Offline RayS

  • I spend way too much on this forum!
  • *
  • Posts: 810
  • Private Pilot, Sim Enthusiast
    • Anthony Scott Photography
  • First Name: Ray Sotkiewicz
  • Home Location: Seattle, WA
Re: Reshade or Others-FSX/P3D/XPlane Visual Shader Mods
« Reply #13 on: November 15, 2015, 11:52:09 PM »
Welp.. tried that and no joy... And it froze the computer during the delete of the original binaries.

Safe to say I'm no longer exploring this app until it's a bit more system/user friendly....

Over and out.
Ray Sotkiewicz

 

FlightSimExpo 2019

FsExpo

COUNTDOWN TO WF2019


WORLDFLIGHT TEAM USA

Will Depart in...

Recent Posts

Wanted: 737 CDU
by Fabian
[Today at 07:07:59 PM]
Flight Scoring Platforms....
by bernard S
[Today at 05:55:18 PM]
SALE! Airbus A320 trainer, located near Gatwick UK
by nic
[March 21, 2019, 09:35:58 PM]
Help with wiring up FDS map light
by Skysurfer170
[March 21, 2019, 02:36:03 PM]
Complete 737-800 cockpit - moving sale
by navymustang
[March 21, 2019, 09:38:45 AM]
Boeing 737-800 Next Generation Simulator
by blueskydriver
[March 21, 2019, 07:42:41 AM]
Great US switch supplier
by Bob Reed
[March 20, 2019, 09:21:11 PM]
Great video on a Caravelle project
by Lomaric
[March 20, 2019, 06:10:00 PM]
Holy Grail ?
by bernard S
[March 20, 2019, 06:05:06 PM]
Join me on Vatsim Tonight
by Trevor Hale
[March 20, 2019, 09:08:36 AM]
737 MAX
by FredK
[March 19, 2019, 11:07:27 PM]
Sim Speaker System in a small package...
by sagrada737
[March 19, 2019, 01:32:30 PM]
Prosim and RSP TQ interfacing
by jfuenmayor
[March 18, 2019, 02:04:20 PM]
OEM 737 classic liners for sale
by Gallie
[March 18, 2019, 09:54:39 AM]
B737-200 throttle quadrant for sale
by Gallie
[March 18, 2019, 08:56:25 AM]
What have you done for your simulator today?
by 757Simulator
[March 18, 2019, 04:20:49 AM]
JetMax TQ for Sale...
by sagrada737
[March 16, 2019, 02:57:19 PM]
Revolution Simproducts V2.0 Plug & Play Throttle help
by jfuenmayor
[March 14, 2019, 10:13:05 PM]
Attention All Members and Guests
by Trevor Hale
[March 13, 2019, 06:25:07 PM]
Creality CR-10S 3d printer.
by sagrada737
[March 12, 2019, 07:57:11 PM]
CPFlight EFIS737Pro2
by Lomaric
[March 11, 2019, 05:18:20 PM]
Homebuilt seats and a question
by Trevor Hale
[March 11, 2019, 01:32:17 PM]
777 Throttle - sold
by mattking247
[March 10, 2019, 07:13:29 PM]
General Aiation FLIGHT GEAR, For sale
by fairchild
[March 10, 2019, 05:17:41 PM]
I HAD an idea for an inexpensive B737 cockpit - Not so inexpensive now!
by bernard S
[March 10, 2019, 01:03:02 PM]
B737 Heads Up Guidance Systems (HUD)
by navymustang
[March 10, 2019, 12:48:09 PM]
JetMax components for sale - ALL SOLD
by 737SimGuy
[March 08, 2019, 02:41:41 PM]
Open Cockpits P&P MCP/EFIS/FMC for Sale - NEW in USA
by Fabian
[March 07, 2019, 12:21:17 AM]
CPFLIGHT GEAR FOR SALE
by ivanroberts77
[March 06, 2019, 10:46:27 AM]
OEM AFDS Module 737-NG
by Reensel
[March 05, 2019, 03:59:47 PM]