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Main => News and Announcements => Topic started by: Trevor Hale on October 01, 2009, 12:08:37 PM

Title: Super Traffic Board - Version 2.20 (FSX only)
Post by: Trevor Hale on October 01, 2009, 12:08:37 PM
(https://www.cockpitbuilders.com/community/Images/supertrafficboard_1.jpg)
New From Aerosoft...  I saw this and had to share it with you all. Introducing Super Traffic Board (http://www.aerosoft.com/cgi-local/us/iboshop.cgi?showd,,D10863), the next wave in displaying and interacting with your AI traffic. It Supports all major AI packages like Just Flight TrafficX, MyTrafficX, ORBX Full Terrain Experience (FTX), Ultimate Traffic and World of AI. 

New features in V2.20 include:The STB clock is updated every minute (compared to Flight Simulator) when time acceleration up to 4x is used.
Automatically configure the role of STB on the basis of user activity.  If the user loads a flight plan, the board switched into pilot mode.  If not, the board remains in observer mode.
User issued Delete AI commands now remove the selected flight from the board rather than declaring it as a termination in certain circumstances.
Follow AI no longer uses the slew infrastructure. This eliminates the influence of any user control surface changes that may result in uncontrolled user aircraft movements following a Return to Base command.
Follow AI is restricted to spotter mode to avoid unexpected side effects on the user aircraft, such as an ATC flight plan cancellation.
Follow and Shadow AI are only available when crash detection is switched off in Flight Simulator, and when the user aircraft is on the ground.
The distance between the user aircraft and the AI aircraft being followed may now be configured.
The  following status indicators are included on the board:Changed behaviour of “auto select nearest airport”

Features:Interactive Commands:Support for Airline and Airport Logos.
Convert text to upper case to simulate vintage real world traffic boards.
Override FSX callsigns so that multiple airlines using the same callsign can be configured differently on the traffic board. Examples from certain AI packages include "United" and "Ted", and "Virgin Atlantic" and "Virgin Blue".
Network support included as standard. Use SuperTrafficBoard on a separate PC/Laptop in addition to your main FSX computer.
Highly customizable via a dedicated GUI.
50+ Page User Guide.
User interface available in US English, UK English and Swedish.
Designed from the ground up as a native FSX application.
Considerations:
Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: ENKB on October 01, 2009, 12:19:46 PM
Looks cool, have to try this utility one day..

Thanx for letting us know
Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: Trevor Hale on October 01, 2009, 12:27:29 PM
Svein,  I totally agree.  It would be neat to see it hanging outside of the sim room..  Just another toy LOL.

I am still running FS9, but if I can ever switch to FSX..  I may have to get this.  I thought it was awesome.

Trev
Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: ivar hestnes on October 02, 2009, 07:33:46 AM
lots of interesting features in this program. Specially the stuff that send the AI planes on a go around when I am on the approach. It make me feel more important ;D, nah worst ting on a good approach is to have those suckers sneaking up in front of you ;)

Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: ENKB on October 02, 2009, 08:23:04 AM
Aim your plane with some sidewinders ;D ;D
Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: Trevor Hale on October 02, 2009, 08:28:23 AM
LOL Svein.. I think Ivar just runs them over...
Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: ivar hestnes on October 02, 2009, 08:36:21 AM
Trevor, how could you know that?  ;D

Yeah, sidewinders.

Are we talking about a regular 737 bus to a P-8A conversion here? Could make some fun on approach then, hehe, and air to air combat on Vatsim ;D
Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: saabpilot on October 07, 2010, 03:28:25 AM
There is a useful function in FSUIPC called zapper.
Lets you "zap" any AI in front of you if you dislike him.   ;D
I have that one assigned on a joystick button.


Bjorn
Title: Re: Super Traffic Board - Version 2.20 (FSX only)
Post by: jackpilot on October 07, 2010, 04:38:45 AM
Where did you find the "Zapper"?
Really handy in some conflicting approaches...
JP