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ORBX Queenstown Runaway Blurring Problem

Started by ZK CWD, February 09, 2017, 07:13:37 PM

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ZK CWD

Hi everyone,


I'm currently experiencing severe blurring on the runaway at Queenstown while taxing and arriving including take offs.


Is anyone experiencing the same problem and if so what did you do to fix the problem.


I'm running high end computers on a full based 737 simulator.





The building and surrounding areas are fine, its just the runaway I'm having problems with





Look forward to your reply's.





Richard


New Zealand
Boeing 737NG-800, Prepar3D v4.5 Pro Sim 737 WideView and Wide Traffic (curved screen), Optoma 1080GT projectors (3), Fly Elise warping, ORBX Scenery, Simworld OH panels, CDUs and Guages FDS MIP and SysBoards (OH), CPFlight MCP and pedestal panels, CYP V.3 Throttle Yokes Aerosim Solutions  Pedals. Weber Seats. Flight Illusion Compass, Flap, and Brake Pressure gauges. SIOC for FMC

Flying_Fox

#1
Don't see any noticeable blurrying on Queenstown runway/taxiways. P3D 3.4.



Nick

Bob Reed

This sounds like a texture issue. Is your scenery "stacked" in the library correctly? What I mean by this is, is the scenery in the proper order according to the developer of each scenery you have installed?

tennyson

It's not a stacking issue, Bob.

I'm pretty familiar with Richards' problem.
He's running ORBX Central 3.1, so it automatically sets up your scenery stacking now.

This is something different. We've set our PC's up the same and I don't have the issue, yet he still has a blurry runway, just at Queenstown.

I know some others have the same issue, as well. Just looking for their fix.


Frank

Bob Reed

Quote from: tennyson on February 11, 2017, 08:59:36 AM
It's not a stacking issue, Bob.

I'm pretty familiar with Richards' problem.
He's running ORBX Central 3.1, so it automatically sets up your scenery stacking now.

This is something different. We've set our PC's up the same and I don't have the issue, yet he still has a blurry runway, just at Queenstown.

I know some others have the same issue, as well. Just looking for their fix.


Frank

May not be a stacking issue but I am pretty confident it is a texture issue.

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