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New MS Flight screenshots posted

Started by ETomlin, February 01, 2011, 11:15:08 AM

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NeoMorph

Prepar3d looks to be what Total Air War was to F22 ADF. Basically it's FSX expanded to model not just aircraft but the whole world of simming possibilities like ground craft and subs.
John AKA NeoMorph... Gamer, Simmer, AnythingToGetOutOfNormalLife...er

Project: ATR 72-500, Ruscool panels, OpenCockpits Electronics.
Currently Doing: Awaiting coloured acrylic for colouring rear lighting and working on final versions of overhead panel fixtures (Yay, finally!)

astron

Hi Ken, Do you have this program?  From a fight simmers standpoint what would be the benefits of having it.  it seems as though they have expanded it to be able to use ground vehicles subs ships things like that,but ofcourse none of that has any value for me. for 500 dollars i would hope to get a completely new sim with mind blowing scenery,and other things useful to a simmer,it looks like the scenery is the same as stock fsx, anyway dont know much about the program did watch the video but doesnt seem alot different from fsx as it is now,  any more info on this would be appreciated.

Best regards,Tom

Kennair

Hi Tom, I'm about to get hold of it and do some flight testing specifically looking at the benefits to cockpit builders.  Watch this space :) 

Yes it is expensive compared to FSX but for the extra price I would be expecting and demanding much more from the developers to satisfy the end users.  I also don't think LM would be throwing their weight behind a product that wasn't going to perform for them far less their customer.

Ken.
Intel i73770K | 16Gb RAM | GTX680 | Win7-64 | TH2GO | 3 x 42" FHD LCD TV's | FDS CDU | OC MCP, EFIS, COMMS | Aerosim Throttle | Sim-Avionics DSTD+ | FSX P3D XP10 | FTX | FSGRW | REX2E | Aivlasoft EFB| PFPX | FTG |Kennair

jskibo

I would hope the program would allow you to extract the same data you can with FSX.  Without that we would need another version of FSUIPC.
Less than 4 years to retirement......

astron

Hey Ken,Yes keep everyone posted on your findings i would be real interested to see what they have done to this program,im like you i dont mind spending the money,but there would really have to be some amazing changes made,in order for me to buy it, and John your right also about  having the same compatibility as FSX.

take care,Tom

jackpilot



Jack

ETomlin

From what I read (http://www.prepar3d.com/) LM has done some nice re-work or additions to this platform. They make no effort to fool potential customers into thinking it's something that it's not. It's MS ESP (which Ive read was quite a bit better than FSX) with quite a bit of re-work BUT is compatible with FSX. I think that Simconnect is the interface they point to for interoperability. One thing to note is that it has been reworked to provide for multiple channels, i.e., easier to setup a multichannel visual system, or at least that's how I interpret that. Bottom line, what does it offer us that we dont have in FSX? Not sure- possibly the fact that it can be used commercially in a legal manner?
Eric Tomlin
Flight Line Simulations
www.FlightLineSimulations.com (new site)
Integral Lighted Panels, Products, Consultation, & Suppliers

Kennair

#32
Hi Eric, I think we've strayed a little from the specifics of your original topic however this is highly relevant I believe.

I think the big drawcard for me, assuming the same if not better performance than FSX, is that it is highly supported by a respectable, real flight developer, not just a game developer.  For me that's a big eye opener.  If they use and sell it to military professionals then its going to have to come up to par.  The backward compatibility with FSX addons is also a must and thankfully highly supported by LM.  Pete Dowson is also active on their forum so I believe FSUIPC is also compatible (another must for our hobby).

Let me clarify on the private/commercial legality of both FSX & Prepar3d.  Both are completely legal at no extra cost to use for commercial purposes. 

Cheers,

Ken.
Intel i73770K | 16Gb RAM | GTX680 | Win7-64 | TH2GO | 3 x 42" FHD LCD TV's | FDS CDU | OC MCP, EFIS, COMMS | Aerosim Throttle | Sim-Avionics DSTD+ | FSX P3D XP10 | FTX | FSGRW | REX2E | Aivlasoft EFB| PFPX | FTG |Kennair

NeoMorph

One thing about FSX is that it doesn't save details from complex aircraft. If Prepar3d saves all the variables it would be a big improvement imho. Add into it the ability to link ALL the control and annunciator variables to external hardware and take into account all those variables when saving a flight then that would make Prepar3d a much better simulator than FSX imho, even if the visuals are the same as a basic FSX.

That is why commercial flight simulators don't have as good eye candy as MS FSX... they are more interested with flying the plane than going "Ooooh, look at that awesome view!". ;)

So does Prepar3d do those things?
John AKA NeoMorph... Gamer, Simmer, AnythingToGetOutOfNormalLife...er

Project: ATR 72-500, Ruscool panels, OpenCockpits Electronics.
Currently Doing: Awaiting coloured acrylic for colouring rear lighting and working on final versions of overhead panel fixtures (Yay, finally!)

ETomlin

Ken, I agree- it's definately a related item, (Prepar3d) even if only slightly. What I want to point out is exactly what Neo just stated- the pro level sims are not all that interested in Eye candy like we are. Remember, the big sims are creating a training environment, however MOST sim builders take on the project almost as if it were an aircraft. In other words, they want the sim to be an airplane that when used, looks just like the real world. It is the real world to some simmers, and this is why there are thousands of add-ons and some that create passenger loads w/ realistic scenarios and virtual airlines, etc. The point is to make it a realistic simulation almost more of the flying life vs. just a realistic flying aircraft simulator.

So, with that said, I think that what folks often miss (and I am more than guilty of this) is that what we have for a simulator visual engine is nearly insane compared to the majority of visual engines used in real world training devices. Only recently have they started getting the detail even close to where we are now but then introduce Orbx or that Italy project, or UK2000 stuff, etc. It's crazy. We whine and moan about stupid bridges being misplaced and all that stuff (and yes, it does matter- to a point) and yet we have an incredible simulation of the world at our fingertips. It's amazing what taking a week or two off of flying my Learjet 45 sim does for my appreciation of it. Some of you may know that I have started a small business making LJ45 panels, and that takes tons of time each week. When I hit a lull in work, It's often 2 weeks since Ive flown my sim and I tell ya, it's then that I really love my single projector vis system running at 1024x768. Crazy huh? I bet if I flew it all the time like I used to, I'd be back to longing for the wrap around or tripple HDTV setup. Just take a break from your sim, and then to make it even better, invite someone that's never seen it over to fly one day and it will bring you back to that place where you were years ago and you will think to yourself, "Wow...this is simply amazing....and I have this here at home!?! Incredible". At least it works for me :-)

But back on topic, I really like that Lockheed Martin took it on because TO ME it says, "Hey, this is a product/project worth investing in" because as their website touts, this (ESP) is a platform that has been under development for 25 years.  They are capitalizing on that investment and research and thank the Lord, someone in the big-league has finally acknowledged that the MSFS series really has some incredible worth to it. Oh, the days that my instructor poo-pooed MSFS as a toy compared to the sim he was using in class. MSFS was years beyond that platform and he would never listen to the facts that MSFS could do all what his PCATD did...ugghh...the frustration goes on. My point: MS is a company that is a business to make money. That's how the world goes round, not to give money away. So yes, they will likely do what they need to do to make a good return on their investment. However, folks eventually quit buying crap and for my money, MSFS is not crap. Do I like FSX? Not really. Do I think Flight will be better? Absolutely. In the end, will it affect my personal sim? No- FS9 is wonderful for me and hardware enables everyone with the right about of money on hand to run FSX fairly well now a days, as proven by the videos made by John Venema of Orbx. It CAN be done, but it's taken years and lots of money, tips, tricks,and tweaks to make it happen.

Hopefully one day Xplane and maybe even the Aerosoft sim will be something that is a real contender, but right now one of those has been neglected by the 3rd party devs and the other one is not available in any format yet that I know of, so to be sure my bottom line is, it's better to support MS Flight than not.
Eric Tomlin
Flight Line Simulations
www.FlightLineSimulations.com (new site)
Integral Lighted Panels, Products, Consultation, & Suppliers

jackpilot

Right on the dot Eric.
Whatever the version, for most of us the surface is just being scratched.
I use FS9 and have a decent Sim but I do not think that one day I will have exhausted all of its possiblities. It is endless. and if it has (like FSX and others) some limitations I can, with everyone else help, find some ways to make things happen outside of the main FS program.
There is always a way to get any component work as it should even if FS does not model it.
Takes time and ingenuity but it can be done. And it is a pleasant challenge.
And this brings me to one conclusion;
Instead of chasing the rainbow end constantly adapting and reinventing with each version, it may be more productive to concentrate on one, and know it inside out, to be able to get the best out of it.
We also tend to rely solely on softwares to makes things happen, and overload our computers with utilities, forgetting that with some wire, a few diodes , double decker rotaries or switches, relays or transistors, incredible things can be done. Just check Ian's site !!
Great hobby, great Crew onboard..


Jack

NeoMorph

That's the thing about FSX that really confuses me... you have to run a program to trigger off the Master Caution light... if you could just take an FSUIPC offset instead it would take up less computing power... add in all the other bits and bobs of the "complex" aircraft and yes, it shows that at heart MSFS IS a game... it is only when you bolt on the extra software that it stops being a game and becomes a true flight simulator.

Coming back to the Master Caution light, it's the one thing that shows that the designers didn't really take cockpit makers seriously. If there is one thing that is common amongst nearly all aircraft is the "OMGSOMETHINGHASGONEWRONG" indicator... yet there isn't even a dedicated variable for FSUIPC to grab hold of and as FSUIPC has been running for MANY years before FSX came out that is obvious that they didn't care... they just wanted to add new shiny stuff.

Perhaps a new team will bring new ideas and support a real breadth of flying fans, from casual gamer to hardcore cockpit builders.
John AKA NeoMorph... Gamer, Simmer, AnythingToGetOutOfNormalLife...er

Project: ATR 72-500, Ruscool panels, OpenCockpits Electronics.
Currently Doing: Awaiting coloured acrylic for colouring rear lighting and working on final versions of overhead panel fixtures (Yay, finally!)

Maurice

Well, for me Eric, the eye candy is a huge part of why I enjoy flying, even in a sim. When I was operational with FSX and one projector a couple of years ago, I marvelled at the beauty of the cloud formations. I did that too earlier with FS9 and a 19" monitor.  Of course I have many add-ons but for me, the actual flying part and the procedures are only maybe 50% of the reason why I am rebuilding my sim.

Since I can never be up there in the front seat, I get some vicarious joy from being up there in a sim and getting but a glimpse of what airline pilots see every day. That's why I will forever be looking for the perfect visuals. A losing battle maybe, but if I can do it, why not?

Now there is absolutely nothing wrong with FS9 & add-ons and if you are happy with that, more power to you. Or even if you don't care about visuals at all and just like the procedures, that is great too. The beauty of this hobby is that you can tailor it to whatever your interests are.

Maurice
Gravenhurst, Ontario - Canada

CeeGee

I have to agree with you all, but a word of caution to the wise. I played with ESP a couple of years ago so this is my [only my] opinion of the concept. Firstly let me extol the virtues of M$FS. Develop a basic platform which all users can develop and expand on - for "free". The product becomes more attractive because all of us, you included, can expand the base platform. The tools to do this [The SDKs] are included for us all to play with as we wish and all was fine until FSX, which I hate with a passion but I am stuck with it, so as mentioned above, it is "work around" time. This brings this site into its own league, a fountain of knowledge and I can but thank you all. If ESP is used for FLIGHT then be careful chaps. ESP requires you to buy a commercial developers licence and I see on the LM site that they are proposing a monthly fee. ESP is/are the SDKs for the platform in question so if you want to tweak gauges/panels/scenery etc, you will have to pay for the privilege and a lot of people will then "sell on" their product [quite legally]. I will be looking at FLIGHT very closely to see what I can play with for free, before buying it, because this hobby could get much more expensive than it already is. But we are in a commercial world and the companies need to make a profit..............My opinions only, probably a little outdated, so please digest with a beer and some pretzels. Charlie.
First Jet Airliner flies again

ETomlin

Quote from: maurice on February 10, 2011, 07:08:58 AM
Well, for me Eric, the eye candy is a huge part of why I enjoy flying, even in a sim... The beauty of this hobby is that you can tailor it to whatever your interests are.

Maurice

Absolutely- and I AM one of those that will treat the sim as an "airplane" instead of just a "sim" about 80-90% of the time and I too want the very best visuals I can afford. My point was essentially that we have an incredible product, regardless of all the faults, and sometimes I think we tend to focus so much on the faults that we forget what it is that we really have. That's all. And consider, this is coming from a guy who is on the fence about FSX :-)
Eric Tomlin
Flight Line Simulations
www.FlightLineSimulations.com (new site)
Integral Lighted Panels, Products, Consultation, & Suppliers

jackpilot

Having lived for Eons with a 19"display I am now totally thrilled by my 4X8' image with one only  proj, like Eric, all new experience , for me, and 100% enjoyable.
Just to say that we all are all eyecandy oriented to some degree.
My local Flightshool still uses a generic Twin simulator with no visual. None.
Just take off straight ahead ,  the fun begins when the wheels lift off and ends when they touch ground.
Pure IFR.
Yep, we have a very nice toy with FS!


Jack

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