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FlyElise question or problem?

Started by Maurice, August 10, 2012, 09:31:06 AM

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Maurice

Just when I thought FlyElise was the greatest thing since sliced cheese because of all the many control points that allow very fine tuning of the warping (very useful in my less than perfect curved screen) and because it allows you to warp the image while FSX is running (great feature), I noticed that the projected FSX image looked like the anti-aliasing is no longer active since the runway lines are all jagged.

Now, I can't believe that nobody else would have noticed this so I have to assume I am doing something wrong here. Can anybody shine a light on this for me or is this a real issue?

Also, not a huge issue but I cannot start my flights from a .FLT file and if I try, there is no warping. I have to start FSX and then load a flight. Is that normal or is there a way to warp FSX when you start it from a saved .FLT file?

Thanks,
Maurice
Gravenhurst, Ontario - Canada

Maurice

One more thing I can add is that the Pro version of FlyElise does not have that issue and the anti-aliasing works fine there, so I'm sure I must doing something wrong with the Lite version.

Maurice
Gravenhurst, Ontario - Canada

Sean

Out of curiosity, Sol7 has loads of control points (using the F keys to add and subtract them). Is this feature gone in Nthusim?

Maurice

Quote from: Sean Nixon on August 10, 2012, 10:07:36 AM
Out of curiosity, Sol7 has loads of control points (using the F keys to add and subtract them). Is this feature gone in Nthusim?

You can add and remove control points but not even close to the number you can add with FlyElise. No idea about what Sol7 is capable of (if you can afford the hefty price  :)

Maurice
Gravenhurst, Ontario - Canada

ngidalov

Maurice,

The problem with anti-aliasing only happens when you select the "Hide border"  in FS9/FSX.
The his feature tries to remove the black/white border of the extra views by trimming the number of pixels from the complete image. We are working on solving this problem with a minimum frame rate impact.
In the  meantime, you can un-check this option and the image anti-aliasing will stay active.

Regarding the start-up option, you can start FSX with a flt file as an argument.
Because Lite 2 is based on a loader (warploader2) that loads an executable, you have to start fsx with the loader.
warploader has a configuration file (warploader2.ini). If you look in this file you can find the command line arguments that can be passed to FSX when loader from warploader2.

Regards,
Nikola

Maurice

Thanks Nikola, I knew there had to be a simple answer. Now can you please answer another question? What is/are the main difference(s) between the Lite version and the Pro version? Are there any extra features that could be useful for us cockpit builders?

Thanks again,
Maurice
Gravenhurst, Ontario - Canada

Flying_Fox

Quote from: ngidalov on August 10, 2012, 10:43:59 AM
Maurice,

The problem with anti-aliasing only happens when you select the "Hide border"  in FS9/FSX.
The his feature tries to remove the black/white border of the extra views by trimming the number of pixels from the complete image. We are working on solving this problem with a minimum frame rate impact.
In the  meantime, you can un-check this option and the image anti-aliasing will stay active.

Regards,
Nikola

Hi Nikola,

While I don't see anti-aliasing problem in my setup, the "Hide border"  option in Lite 2 never worked for me. Meaning, that if "Hide border" is on it does NOT do what I expect it to do - to crop one-pixel black border around 3 views.

So, what are you trying to fix border -  cropping problem or anti-aliasing problem? Or both?  :angel:

Thanks,
Nikolai

Maurice

It seems to me that edge blending is currently very problematic with either the Lite version or the Pro version. Although I was not really planning to use edge blending, I tried anyway just to see what it would look like.

With the Lite version, edge blending only works as it should if you enable the Hide Border option otherwise you see the black line between the screens. But when you enable the Hide Border option, then you get the jagged lines as mentioned above. Until a fix for this is available, then edge blending is not really an option for the Lite version as far as I can tell.

With the Pro version, I cannot find any way to hide the black border so edge blending again is not really an option either.

So it looks like I will be using FlyElise Lite and stick with butted edges at least for the time being. I still love the added flexibility that it offers so it's worth the change in my opinion.

Maurice
Gravenhurst, Ontario - Canada

Garys

I prefer edge butting anyway. Edge blending is perfect for day flying and looks fantastic but when its comes to night you have alot of excess light where the projectors overlap. At least with edge butting any stray light can you can be eliminated with masks.

One issue I found with the fly elise software is that I found it very difficult to get a perfect horizontal and vertical across all 3 displays which resulted in a wavy picture particularly in turns. Not bad but noticeable. I think the control points need to have finer adjustments. Outside of fsx the setup looked perfect but this was always a problem for me inside FSX. Do you see that also?

For the antialiasing and ansiotropic filtering I found the same problems you did. I was able to get a better picture by using higher settings in Nvidia inspector but again the higher the setting the worse the hit on frames. Not alot but noticeable particularly during taxi.

Gary

Maurice

#9
Quote from: Garys on August 10, 2012, 03:22:09 PM

One issue I found with the fly elise software is that I found it very difficult to get a perfect horizontal and vertical across all 3 displays which resulted in a wavy picture particularly in turns. Not bad but noticeable. I think the control points need to have finer adjustments. Outside of fsx the setup looked perfect but this was always a problem for me inside FSX. Do you see that also?

Gary

I did not spend much time lining up the image as this was just a quick test but it looks to me like you have a lot more control points than what you really need. So I can't see why you were not able to get perfect horizontal and vertical lines across the 3 displays.

I also don't understand how it could look perfect outside of FSX but not look right inside FSX. Once I spend more time with the alignment, I'll be able to give a more accurate assessment but at this time, I can't agree or disagree with you :)


Maurice
Gravenhurst, Ontario - Canada

Garys

It looked great when on the ground or straight and level but it wasnt until you were in a turn did that happen. I used a laser level for both H and V alignment but I think the alignment points may need a little finer movement control to fine tune it a little better. I havent tried Nthusim to compare.

Did you try upping the filtering in inspector to see if you could get a little less jaggies?

Gary

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